Electronic Arts And Motive Studios Presented a gameplay trailer Star Wars: Squadrons. In it, the authors briefly talked about the two components of the space simulator – about the plot campaign and multiplayer.
In solitary mode, you will manage two pilots alternately: one fights for a new republic, and the other for the empire. Both protagonists can be created by yourself.
The user looks at the world Squadrons from the first person. The dashboard in the cabin of the vessel allows you to find out the necessary information about the charge of the laser, the distribution of power, the condition of the ship, and not only.
Playing technique is divided into four classes:
In the multiplayer both the pilot and the ship are allowed to configure. For the ship, cosmetic elements and more than 50 functional details affecting the behavior of transport will be available.
Multipoling component Squadrons offers battles five by five in two modes:
"Air battles" – classic Team Deathmatch. To earn murder or help a friend in this matter, it is worth using traction rays, mines and turrets.
"Flottles fights" – more complex battles, divided into several stages. First you need to win air battle in the center of the map, then protect or destroy two middle ships, and in the final – bring down the enemy flagship or save your own. At each stage you are either attacking or defending. The game is supported against AI instead of living rivals.
Star Wars: Squadrons starts on October 2 on PC, PlayStation 4 and Xbox One. Support for Cross-Play. In addition, they promise VR mode on PC and PS4.
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Star Wars: Squadrons
The best comments
Something tells me that she will not live for a long time. The wave of hype on the release isoling, and then near the empty servers with the raising of the online during discounts. The game looks too boring and monotonous. And knowing EA, there will be no sensations from the management, if more precisely, there will be light and very arcade. No matter how strange it sounds, but even the 2D shooters in the spirit of Space Invaders, somehow look more attractive. I don’t know, I have very huge doubts about the game.
Just brilliant. Indicate the time of action of the game, as shortly after the 6th episode of the film, but to provide only 4 cars on each side, while two of them are almost transporters (why are they needed in a game in which there are only cosmic battles??).
The most important question is where the rebels are b-wing? I had long dreamed of seeing a game on the stars with the normal implementation of this fighter, and that in games, that in films it is constantly ignored. X-Wing are already tired of the order (in the new trilogy about Mary Sue, the rebels except them had nothing).
Also why are there so few ships and their types in the game, and those are taken the most banal? In general, it is immediately noticeable that the game was done in a very short time, taking assets from Battlefront 2 and adding a look from the cabin instead of the 3rd person, straight typical EA.
But then they added to all the cracks of women, women-teams, women-negra, Asian women, just Asians. Yes, yes, I recently reviewed all six parts and outcasts, really the pilots there were just like that, they didn’t lie (not classic men with a mustache, there is no, what you). From the Baba Commander at the empire, I completely fell under the table with laughter. And the problem here is not in the boring feminism, but in the fact that this does not correspond to the spirit of the ZV. In the same prequels (and especially in the animated series of the clones war) there were excellent, well -prescribed female characters, such as Jedi’s girls and one Sith (Shaak Ti, Asoka Tano, Ail Sekur, Luminar Unduli, Assage Ventress) – they had memorable images, it was interesting to follow their development. And in the case of EA and Disney, unremarkable and irritating dummies are added to the ZV.
The gameplay looks cool, but with the count is a little trouble. After a very beautiful buttlfront, it looks somehow like a man.
Please tell me, this is my unhealthy cognitive distortion that it seems to me that there were too many strong female characters around? No, doctor, I’m not a sexist, but for some reason it is striking and causes a certain feeling of irrationality of what is happening.
If the corps and gameplay are quite good, and there will be a lot of content in terms of cards/modes – it will definitely collect its audience, and it is very likely that a strong. Especially people with air joysticks and VR helmets. By the fact that the price of the game is much lower on the consoles, it can be assumed that EA a priori understands that this is a niche product.
Pysh pysh ololo, I am a UFO driver!
It looks interesting. Maybe Most likely I will even try to play. But damn it, how can I lack a full -fledged Tie Fighter remake.
Well, here I don’t rush and does not cause. So the doctor knows better.
Well, so far they say that there are no plans for all sorts of DLC, so the life of the game directly depends on how many people will play at it at the start.
And in the case of EA and Disney, unremarkable and irritating dummies are added to the ZV.
And the roles of unrealistic and annoying dummies are the privilege of men, or something? 🙂
Indicate the time of action of the game, shortly after the 6th episode of the film, but provide only 4 cars
This is really the most important question, here everything else is already deceived and does not cause questions)))
Yeah, a corny took one of the most famous space aircraft in the history of the entertainment industry. It was necessary to make a game on the plots without Xing and TIFITERS, it would be genomially, almost like the forgotten battles of the Second World War ..
But then they added to all the cracks of women, women-teams, women-negra, Asian women, just Asians
This is the most important thing in Arcadian Cosmosima, Baba commander on the bridge, so the gameplay affects that you can see immediately, the game of a fir. Let’s whine, create petitions, create a negative background around a potentially good gaming, so that it fails. This will change the attitude of Western developments to left views in video games, yeah ..

